Design manager focusing on user experience and digital product development.
My role is to creatively harness the potential of technology to contribute to the evolution of brands and businesses. Above all, I aim to understand users' perspectives to develop products.
Over the past 10 years, I've worked at prominent global companies like Work & Co, R/GA, and Possible. I'm an active member of the design community in Latin America, having given talks at Interaction South America. I was also the co-creator of the first UX design course for Miami Ad School in Brazil.
My key projects include: next – a bank that helps customers manage their spending and make better decisions; TIM beta – a phone plan that works like a game for people with a lot to say; and Google Mobile Arcade – an educational experience that helps CEOs feel firsthand the importance of mobile presence for their consumers.
These projects have received nominations and awards at Cannes Lions, The One Show, Webby Awards, IxDA Awards, and El Ojo de IberoAmérica, among others.
Over the past 10 years, I've worked at prominent global companies like Work & Co, R/GA, and Possible. I'm an active member of the design community in Latin America, having given talks at Interaction South America. I was also the co-creator of the first UX design course for Miami Ad School in Brazil.
My key projects include: next – a bank that helps customers manage their spending and make better decisions; TIM beta – a phone plan that works like a game for people with a lot to say; and Google Mobile Arcade – an educational experience that helps CEOs feel firsthand the importance of mobile presence for their consumers.
These projects have received nominations and awards at Cannes Lions, The One Show, Webby Awards, IxDA Awards, and El Ojo de IberoAmérica, among others.
Design manager focusing on user experience and digital product development.
My role is to creatively harness the potential of technology to contribute to the evolution of brands and businesses. Above all, I aim to understand users' perspectives to develop products.
Over the past 10 years, I've worked at prominent global companies like Work & Co, R/GA, and Possible. I'm an active member of the design community in Latin America, having given talks at Interaction South America. I was also the co-creator of the first UX design course for Miami Ad School in Brazil.
My key projects include: next – a bank that helps customers manage their spending and make better decisions; TIM beta – a phone plan that works like a game for people with a lot to say; and Google Mobile Arcade – an educational experience that helps CEOs feel firsthand the importance of mobile presence for their consumers.
These projects have received nominations and awards at Cannes Lions, The One Show, Webby Awards, IxDA Awards, and El Ojo de IberoAmérica, among others.
Over the past 10 years, I've worked at prominent global companies like Work & Co, R/GA, and Possible. I'm an active member of the design community in Latin America, having given talks at Interaction South America. I was also the co-creator of the first UX design course for Miami Ad School in Brazil.
My key projects include: next – a bank that helps customers manage their spending and make better decisions; TIM beta – a phone plan that works like a game for people with a lot to say; and Google Mobile Arcade – an educational experience that helps CEOs feel firsthand the importance of mobile presence for their consumers.
These projects have received nominations and awards at Cannes Lions, The One Show, Webby Awards, IxDA Awards, and El Ojo de IberoAmérica, among others.
Projects